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Design And Product Courses - Page 10

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Database Design and Diagramming in Dia
In this course you will be introduced to the process of designing a database. The old saying about a picture being worth a thousand words rings true in the database design process. Database designers document their designs using diagrams. To document your basic design, you will use a diagramming tool called “Dia”. You will review user requirements to identify the categories of data that will need to be included in the database, and then fill out those categories with details. You will also determine how the categories are logically related. Using Dia, you will document your logical database design using a standard database design diagram called an Entity Relationship Diagram. Generating the ERD is an important step in the database design process. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Generative Design for Part Consolidation
Designing a product is only part of the process. Now, can that product be manufactured? In many cases the end product is made up of an assembly of different pieces to simplify manufacturing. With generative design and additive manufacturing, we can now take a different approach to the process of designing and producing complex products by ultimately reducing the number of parts and steps in an assembly while optimizing a design for strength and weight reduction. You’ll need a paid subscription to Fusion 360 to complete the assignments in this course. Be sure to review your access or payment options before enrolling: https://www.autodesk.com/products/fusion-360 Want to take your learning to the next level? Complete the Autodesk Generative Design for Manufacturing Specialization, and you’ll unlock an additional Autodesk Credential as further recognition of your success! The Autodesk Credential comes with a digital badge and certificate, which you can add to your resume and share on social media platforms like LinkedIn, Facebook, and Twitter. Sharing your Autodesk Credential can signal to hiring managers that you’ve got the right skills for the job and you’re up on the latest industry trends like generative design. Enroll in the Specialization here: https://www.coursera.org/specializations/autodesk-generative-design-manufacturing Looking for Autodesk Fusion 360 certification prep courses? Check out additional learning resources to help you uplevel your skills: https://www.autodesk.com/learning
API Design and Fundamentals of Google Cloud's Apigee API Platform
In this course, you learn how to design APIs, and how to use OpenAPI specifications to document them. You learn about the API life cycle, and how the Apigee API platform helps you manage all aspects of the life cycle. You learn about how APIs can be designed using API proxies, and how APIs are packaged as API products to be used by app developers. Through a combination of lectures, hands-on labs, and supplemental materials, you will learn how to design, build, secure, deploy, and manage API solutions using Google Cloud's Apigee API Platform. This is the first course of the Developing APIs with Google Cloud's Apigee API Platform series. After completing this course, enroll in the API Security on Google Cloud's Apigee API Platform course.
Bend, Warp, and Style Text with Inkscape
By the end of this project, you’ll be able to apply filters and path effects to text in Inkscape. Inkscape is a free vector graphics program that can customize letters and text, helping you to create unique images for digital and print use. You’ll get comfortable using non-destructive effects, ones that allow you to edit the text and type out new words. You’ll also practice using destructive effects, where you’ll trade the ability to type out new text for the ability to change the shape of the existing text. To practice these skills, you’ll explore what makes up text in a vector program, create a cutout (or “knockout”) text effect, add drop shadow, and then use text effects to bend and warp text into other objects. These tasks will help you get comfortable adding layers of complex designs to text in Inkscape. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Create Your First Web App with Python and Flask
In this 2-hour long project-based course, you will learn the basics of web application development with Python using the Flask framework. Through hands on, practical experience, you will go through concepts like creating a Flask Application, using Templates in Flask Applications, using SQLAlchemy and SQLite with Flask, and using Flask and WTForms. You will then apply the concepts to create your first web application with Python and Flask. This course is aimed at learners who are looking to get started with web application development using Python, and have some prior programming experience in the Python programming language. The ideal learner has understanding of Python syntax, HTML syntax, and computer programming concepts. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Introduction to Game Design
Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.
iPhone Application Flow with Wireframes in Miro
By the end of this project, you will be able to apply user centered design principles to design an iPhone application flow with custom wireframes with the goal of creating a seamless User Experience (UX). To design an iPhone application flow, you will gain hands-on experience applying design thinking, user interface knowledge, and context from each step of the customer journey in the Miro online visual collaboration platform for teamwork. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Web Design: Strategy and Information Architecture
This course is focused on the early user experience (UX) challenges of research, planning, setting goals, understanding the user, structuring content, and developing interactive sequences. While the concepts covered will translate to many kinds of interactive media (apps, digital kiosks, games), our primary focus will be on designing contemporary, responsive websites. In this course you will complete the first half of a large scale project—developing a comprehensive plan for a complex website—by defining the strategy and scope of the site, as well as developing its information architecture and overall structure. Along the way we will also discuss: - Different job descriptions in the web design industry and where UX and UI skills fall within this spectrum - The difference between native apps and websites - The difference of agile vs. waterfall approaches - User personas and site personas - User testing The work and knowledge in this course continues in the last course in the UI/UX Design Specialization, Web Design: Wireframes to Prototypes, where you will tackle—finally—wireframes, visual mockups, and clickable prototypes. This is the third course in the UI/UX Design Specialization, which brings a design-centric approach to user interface (UI) and user experience (UX) design, and offers practical, skill-based instruction centered around a visual communications perspective, rather than on one focused on marketing or programming alone. These courses are ideal for anyone with some experience in graphic or visual design and who would like to build their skill set in UI or UX for app and web design. It would also be ideal for anyone with experience in front- or back-end web development or human-computer interaction and want to sharpen their visual design and analysis skills for UI or UX.
Build social awareness content for Twitter with Canva
At the end of this project, you will have all the basic skills to create Twitter content to raise awareness and inform your audience using Canva, an online tool for creating and editing Marketing visuals. You will be able to create customizable graphic content using the various design tools, colors and graphics offered by Canva.
Introduction to Imagemaking
This course for serious makers, and for students new to imagemaking. Imagemaking is a fluid and exciting area of graphic design that comes out of practice and process: experimenting fearlessly, showing and sharing ideas, and giving and receiving knowledgeable and constructive input. For the sake of this online platform, we have applied some structure to our investigations, but for the most part imagemaking is loose and unstructured. If we must adopt a rule in this course it is only this: you will not become a graphic designer by watching videos alone. Or, don't just make stuff just in your head. So here, the focus here is on making, and you are expected to devote serious time and intellectual energy to that activity in this course. Specifically, you will: - experiment with a range of materials and techniques to make images for graphic design - expand your visual vocabulary both in terms of making and talking about work, in order to discuss your work and work of others - learn how to make, manipulate and arrange images to create compositions, eventually culminating in the design and production of an-image-based book. The first half of the course is an opportunity to experiment and explore imagemaking in order to expand your visual vocabulary. You will create pieces that are expressive, meditative, or 'design-y' to instigate, evoke, experiment, record, explain, or try out a media. In the second two weeks, we’ll invite the images to deliberately and intentionally carry meaning and communication through relational moves like juxtaposition, composition, and context. We’ll look at developing and expanding the range of approaches for putting things together by composing page spreads with your images. Since nothing exists without context, we look at how to intentionally drive the image’s connotations, meanings, and associations generated through elements of composition and “visual contrasts.” Ultimately, we will take the images that you create and make a book from them. The results of your assignments (and experiments) may generate something completely unknowable now or in the future—and that's the goal.