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Software Development Courses - Page 11

Showing results 101-110 of 1266
Make an Action Bar in Unity Part 1 - Modular Action System
Action bars are ubiquitous in gaming, from Diablo to League of Legends to Valorant, it has become the staple user interface for games that offer players multiple abilities and consumable items. In this one-hour, project-based course, you'll learn how to create an action bar from scratch. You'll learn how to set up the UI elements to create the action bar and its buttons, code a modular and versatile Action system and wire up a cooldown effect on your buttons. The guided project will introduce you to the following Unity concepts: - UI Toolkit - C# coding techniques including Inheritance. This is Part 1 of a 2-part series on creating an action bar for a Unity game. Part 2 covers adding appealing visual effects to the action bar and buttons, to give your game some "bling." This series makes use of the tropical island-themed Unity project first used in Create Animation Transitions in Unity (Intro to Animation 2). This compliments this guided project and, although not a prerequisite, is recommended for a more well-rounded understanding of the concepts presented herein.
Solving Algorithms for Discrete Optimization
Discrete Optimization aims to make good decisions when we have many possibilities to choose from. Its applications are ubiquitous throughout our society. Its applications range from solving Sudoku puzzles to arranging seating in a wedding banquet. The same technology can schedule planes and their crews, coordinate the production of steel, and organize the transportation of iron ore from the mines to the ports. Good decisions on the use of scarce or expensive resources such as staffing and material resources also allow corporations to improve their profit by millions of dollars. Similar problems also underpin much of our daily lives and are part of determining daily delivery routes for packages, making school timetables, and delivering power to our homes. Despite their fundamental importance, these problems are a nightmare to solve using traditional undergraduate computer science methods. This course is intended for students who have completed Advanced Modelling for Discrete Optimization. In this course, you will extend your understanding of how to solve challenging discrete optimization problems by learning more about the solving technologies that are used to solve them, and how a high-level model (written in MiniZinc) is transformed into a form that is executable by these underlying solvers. By better understanding the actual solving technology, you will both improve your modeling capabilities, and be able to choose the most appropriate solving technology to use. Watch the course promotional video here: https://www.youtube.com/watch?v=-EiRsK-Rm08
Use Docker at AWS with the Command Line
Docker management in the Cloud is a valuable skill to have if you want to be a Docker administrator, a Docker user, or just want to learn more about Docker in the Cloud. Many businesses have already moved their IT assets to the Cloud and many more are in the process. At the end of this project, you will know how to launch an Amazon Web Services (AWS) Linux server and then install and manage Docker on it remotely using a command line tool.
Code Yourself! An Introduction to Programming
Have you ever wished you knew how to program, but had no idea where to start from? This course will teach you how to program in Scratch, an easy to use visual programming language. More importantly, it will introduce you to the fundamental principles of computing and it will help you think like a software engineer.
Create an Android App with Kotlin
In this 1.5 hours class, you will learn one of the newest programming languages Kotlin and how to make Android apps by creating a game that runs on Android devices from scratch. At the end of the class, you will understand the basics of android application development and the fundamentals of Kotlin. Note: A free account on Appetize.io is required.
Front-End Web Development with React
This course explores Javascript based front-end application development, and in particular the React library (Currently Ver. 16.3). This course will use JavaScript ES6 for developing React application. You will also get an introduction to the use of Reactstrap for Bootstrap 4-based responsive UI design. You will be introduced to various aspects of React components. You will learn about React router and its use in developing single-page applications. You will also learn about designing controlled forms. You will be introduced to the Flux architecture and Redux. You will explore various aspects of Redux and use it to develop React-Redux powered applications. You will then learn to use Fetch for client-server communication and the use of REST API on the server side. A quick tour through React animation support and testing rounds off the course. You must have preferably completed the previous course in the specialization on Bootstrap 4, or have a working knowledge of Bootstrap 4 to be able to navigate this course. Also a good working knowledge of JavaScript, especially ES 5 is strongly recommended. At the end of this course you will: - Be familiar with client-side Javascript application development and the React library - Be able to implement single page applications in React - Be able to use various React features including components and forms - Be able to implement a functional front-end web application using React - Be able to use Reactstrap for designing responsive React applications - Be able to use Redux to design the architecture for a React-Redux application
Learn Angular Routing by building a Cocktails Application
In this 2-hours long project-based course, you will build an Angular application that uses a real API to fetch and display cocktail recipes. You will master the basics of Angular routing, authorization and lazy loading NgModules. You need some basic understanding of Angular before going into this course. We recommend checking out the Angular 101 Guided project - https://www.coursera.org/learn/angular-101/.
Create a Space Shooter Game with Scratch Studio
In this 2-hour long project-based course, you will create a space shooter game using Scratch Studio. You will learn the user interface items of the Scratch Studio; how to create, move, clone, and collide game objects; how to configure their sound and visual effects; and how to communicate messages between game elements. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Complex Retrieval Queries in MySQL Workbench
In this intermediate-level course you will use MySQL Workbench to expand your basic SQL query-writing skills with more complex examples and activities. In hands-on activities in MySQL Workbench, you will write and execute SQL queries that retrieve data from multiple tables. In addition, you will generate queries that summarize data and perform calculations. Nested queries and SQL scripting rounds out the course content. While the course concentrates on query writing, you also get a taste of the problem-solving and data analysis efforts required for complex query construction and query results verification. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Applying Data Structures to Manipulate Cleansed UN Data
In this 1-hour long project-based course, you will discover optimal situations to use fundamental data structures such as Arrays, Stacks, Queues, Hashtables, LinkedLists, and ArrayLists. By the end of this project you will create an application that processes an UN dataset, and manipulates this dataset using a variety of different data structures. In addition, you will explore how to implement each data structure using industry-standard Java practices, and gain experience manipulating real life data sets. Data structures are an essential tool for any developer, and allow us to store and efficiently access data for even large datasets. Mastery of data structures allows your programs to be scalable and function without taking up too many system resources. We will use the Java Collections versions of each of these data structures, just as you would in real-life. Students can expect to walk away from the course confident in their ability to manipulate essential Java data structures, and have a working knowledge theory behind each data structure. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.