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Software Development Courses - Page 25

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Medical Insurance Premium Prediction with Machine Learning
In this 1-hour long project-based course, you will learn how to predict medical insurance cost with machine learning. The objective of this case study is to predict the health insurance cost incurred by Individuals based on their age, gender, Body Mass Index (BMI), number of children, smoking habits, and geo-location. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Scrum Master Certification Practice
This course is designed to help Scrum beginners apply gained knowledge to practice. We will review several of the Scrum Methodologies and the Sprint process as well as complete several exercises. This is a standalone course, however we recommend completing the Scrum Master Certification specialization courses prior to beginning this one, as the methodologies and exercises within those courses are the foundations for this practice course.
The Arduino Platform and C Programming
The Arduino is an open-source computer hardware/software platform for building digital devices and interactive objects that can sense and control the physical world around them. In this class you will learn how the Arduino platform works in terms of the physical board and libraries and the IDE (integrated development environment). You will also learn about shields, which are smaller boards that plug into the main Arduino board to perform other functions such as sensing light, heat, GPS tracking, or providing a user interface display. The course will also cover programming the Arduino using C code and accessing the pins on the board via the software to control external devices. Please note that this course does not include discussion forums. Upon completing this course, you will be able to: 1. Outline the composition of the Arduino development board 2. Describe what it means to program the board's firmware 3. Read board schematics 4. Install Arduino IDE 5. Describe what "shields" are and how they are used 6. Specify the role of libraries in the use of shields 7. Compile and run a program 8. Name C Variables and Types 9. Name common C operators 10. Use conditionals and loops 11. Explain functions, their definition and invocation 12. Explain the implications of global variables 13. Undertake the Arduino build process 14. Describe the role of the tools behind the IDE 15. Describe how to invoke functions in classes 16. Explain the structure of an Arduino sketch 17. Access the pins of the Arduino 18. Differentiate between digital and analog pin 19. Debug embedded software 20. Explain the importance of controllability and observability in the debugging process 21. Describe common debugging architectures for embedded systems 22. Explain how the UART Serial communication protocol works 23. Describe how the Arduino Serial library performs serial communication
Create a Simple Scene with ProGrids and ProBuilder in Unity
In this one-hour, project-based course, you'll learn how to install, configure and use Unity's powerful ProGrids and ProBuilder tools. You'll learn how to create 3D objects that are more complex and useful than the default primitives, then snap them together or position them in your scene by using tools for even spacing and alignment. The guided project will introduce you to the following Unity tools: -ProGrids -ProBuilder Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.
Pointers, Arrays, and Recursion
The third course in the specialization Introduction to Programming in C introduces the programming constructs pointers, arrays, and recursion. Pointers provide control and flexibility when programming in C by giving you a way to refer to the location of other data. Arrays provide a way to bundle data by guaranteeing sequences of data are grouped together. Finally, recursive functions—functions that call themselves—provide an alternative to iteration that are very useful for implementing certain algorithms.
Start Your API Testing Journey With Postman Tool
Postman - The Collaboration Platform for API Development. Postman's features simplify each step of building an API and streamline collaboration so you can create better APIs faster. This project will provide you step by step instructions to write scripts to test API testing using Postman, how to test CRUD (Create, Read, Update and Delete) operations with HTTP methods like GET, POST, PUT and DELETE, understanding JSON request and response, adding assertions to the API response.
Test-Driven Development Overview
In this introductory course you will get both a full overview of what TDD is, when it can and can't be applied, and what its benefits are for practitioners and organizations. You will also have the opportunity to get hands on with a few fun introductory projects where you can apply what you have learned and experience the benefits of this approach to problem solving yourself. We recommend that you have some knowledge of the Python programming language. Examples and labs use Python.
Set up Post-Processing in Unity
In this one-hour, project-based course, we will install and set up Unity's post-processing stack. We'll cover many different concepts of Post Processing that make a scene more vibrant and polished, such as color-correction, lens distortion and adding a glow effect ("bloom") to lights and bright objects in the scene. Post-Processing is an easy and computationally cheap way to greatly improve the visual quality of any game or 3D environment. After this project, you will have the foundational knowledge to explore all of the post-processing effects and configure your own profiles. The guided project will introduce you to the following Unity concepts: - Post-Processing - Camera
Requirements Specifications: Goals and Conflict Analysis
In Requirements Goal Development and Language Analysis, we move from the spoken word to precise writing. A first step in this is writing goals. We will talk about goals used in requirements engineering and, from this, writing use cases from what we learn. Use cases can be in diagram and written form. Then- the villains enter- misuse cases and abuse cases are discussed in how we can deal with them in a Requirements environment. In gathering requirements, you'll have many questions remaining. Often this leads to the need of more interviews and group sessions. We'll go through how to handle group meetings, dealing with inconsistency, and handling conflict between stakeholders.
Create Your First Chatbot with Rasa and Python
In this 2 hour long project-based course, you will learn to create chatbots with Rasa and Python. Rasa is a framework for developing AI powered, industrial grade chatbots. It’s incredibly powerful, and is used by developers worldwide to create chatbots and contextual assistants. In this project, we are going to understand some of the most important basic aspects of the Rasa framework and chatbot development. Once you’re done with this project, you will be able to create simple AI powered chatbots on your own. This project is ideal for programmers who want to get started with chatbot development. You don't need any machine learning or prior chatbot development experience. However, you should be familiar with Python programming. Note: This course works best for learners who are based in the North America region. We’re currently working on providing the same experience in other regions.