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Software Development Courses - Page 63
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Create Interactive Doors with Hinge Joints in Unity
In game-design, animating doors is often handled in the same way as other animations. But this make the doors quite static, with only a limited range of motions (generally just "open" and "close"). Using Hinge Joints in Unity makes doors much more realistic, with dynamic swinging, breakable hinges and spring-based physics.
In this one-hour, project-based course, you'll learn how to apply Hinge Joints to doors and other articulated objects in your game. You'll configure spring, motor and rotation-limit properties and explore how they interact with other physics-based objects in your game.
The guided project will introduce you to the following Unity concepts:
-Hinge Joint
-Fixed Joint
-Rigidbody
-Basic coding techniques including Triggers
Game Design and Development 5: Capstone Project
In the game design and development capstone course, you will create an original game from initial concept up to the first playable version! Along the way, you will have the opportunity to put your game ideas in front of your peers. The capstone experience gives you the opportunity to push your skills further and demonstrate your newfound skills as a game developer. The capstone also contains guest talks from game industry professionals at Riot Games, Blizzard Entertainment, Insomniac Games, Gearbox Entertainment, Iron Galaxy, Deep Silver Volition, Goodgame Studios, Stardock, GREE, Heart Shaped Games, and more.
Setting up AWS Application Load Balancer
In this 2-hour long project-based course, you will setup Application Load Balancers through the AWS Management Console.
AWS Elastic Load Balancing automatically distributes your incoming traffic across multiple targets, such as EC2 instances, containers, and IP addresses, in one or more Availability Zones. By completing the steps in this guided project, you will successfully distribute your web application’s incoming traffic across multiple AWS EC2 Instances using the AWS console within the AWS Free Tier. You will also test the launched application load balancer and finally terminate your load balancer infrastructure.
Hosting a Static Website (HTML/CSS/Javascript) in AWS S3
In this one hour project, you will learn how to use Amazon Web Services S3 storage service for hosting a static website (HTML/CSS/Javascript). Many companies and individuals today need a website and most of those don't require complex databases or backends. Amazon Web Services provides a Simple Storage Service S3 Free Tier that can be also used to host a static website with no servers and no complexity.
Many professionals don't know that it is possible to use AWS Simple Storage Service, S3, not only to store objects but also to host a completely static website made in HTML/CSS and Javascript and take advantage of all scalability and availability AWS offers.
Once you're done with this project, you will be able to deploy a static website in any AWS region you want with just a few steps and without huge tech experience.
Note: For this project, you will need an AWS account.
Computational Thinking for K-12 Educators Capstone
In this capstone project course, you will learn to support your students in successfully completing the Advanced Placement Principles Create Task -- however this task can be useful for any course as a culminating, student-designed final programming project.
You will learn to interpret and practice applying to real sample student work the Create Task rubric and have the option to modify it for your own setting. You'll prepare resources to help students through the challenges that come with doing an open-ended project that still needs to meet certain specifications.
Finally, you'll complete your own Create Task assignment including writing about the ways in which you designed algorithms, used abstraction, and struggled with a challenge while completing the task.
You'll be prepared to help students do well on the Advanced Placement Computer Science Principles Create Task!
Import Any Asset from Anywhere Into Unity
Unity is a powerful engine for developing games and creating environments for real-time rendering. The difficulty for many new enthusiasts is not knowing where to begin when they first behold at the empty void that greets them when they create a new project. Fortunately, there are hundreds of thousands of ready-made assets all over the Internet, which can be downloaded and imported directly into Unity, and tens of thousands of these assets are completely free.
In this one-hour, project-based course, you'll learn how to browse and download assets from many popular asset stores on the Web. You'll learn how to import several types of asset and how to set each up properly in the Unity engine. By the end of the project, you'll have a cohesive playable scene, upon which you can later expand to your heart's content.
The guided project will introduce you to the following Unity concepts:
- Package Manager
- Manually importing assets
- Configuring FBX models for Unity
- Textures
Python Data Representations
This course will continue the introduction to Python programming that started with Python Programming Essentials. We'll learn about different data representations, including strings, lists, and tuples, that form the core of all Python programs. We will also teach you how to access files, which will allow you to store and retrieve data within your programs. These concepts and skills will help you to manipulate data and write more complex Python programs.
By the end of the course, you will be able to write Python programs that can manipulate data stored in files. This will extend your Python programming expertise, enabling you to write a wide range of scripts using Python
This course uses Python 3. While most Python programs continue to use Python 2, Python 3 is the future of the Python programming language. This course introduces basic desktop Python development environments, allowing you to run Python programs directly on your computer. This choice enables a smooth transition from online development environments.
Blockchain Basics
This first course of the Blockchain specialization provides a broad overview of the essential concepts of blockchain technology – by initially exploring the Bitcoin protocol followed by the Ethereum protocol – to lay the foundation necessary for developing applications and programming. You will be equipped with the knowledge needed to create nodes on your personal Ethereum blockchain, create accounts, unlock accounts, mine, transact, transfer Ethers, and check balances.
You will learn about the decentralized peer-to-peer network, an immutable distributed ledger and the trust model that defines a blockchain. This course enables you to explain basic components of a blockchain (transaction, block, block header, and the chain) its operations (verification, validation, and consensus model) underlying algorithms, and essentials of trust (hard fork and soft fork). Content includes the hashing and cryptography foundations indispensable to blockchain programming, which is the focus of two subsequent specialization courses, Smart Contracts and Decentralized Applications (Dapps). You will work on a virtual machine image, specifically created for this course, to build an Ethereum test chain and operate on the chain. This hands-on activity will help you understand the workings of a blockchain, its transactions, blocks and mining.
Main concepts are delivered through videos, demos and hands-on exercises.
Create a Web Link Preview with VueJS Components
One of the strengths of VueJS is the being able to leverage numerous third party reusable components. In this project, you will learn how to create a reusable VueJS component yourself and take a more object oriented development approach. Basic HTML, DOM, JavaScript, and VueJS required as prerequisites. If you are new to VueJS, completing my other guided project “Write a University Index Web App with VueJS” is highly recommended.
Use a Binary Search Tree to Process Simple Data in Java
Create, insert nodes, search for data, and traverse a binary search tree
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